October 31, 2008

The Cloud is Coming

Google, on the reliability of Gmail:
Looking just at the unplanned outages that catch IT staffs by surprise, these results suggest Gmail is twice as reliable as a Novell GroupWise solution, and four times more reliable than a Microsoft Exchange-based solution that companies must maintain themselves.

October 7, 2008

First class, first time

Up here, I am in ensconsed in my own private cocoon, one where gourmet food from a seven-course menu is rushed to your linen-draped table at a whim, a James Bond-style minibar rises from your armrest at the push of a button and the bubbly flows like Kakadu in monsoon season.

October 4, 2008

More to the story?

The controversy over what Apple will and won't accept on the App Store continues.

John Gruber wrote an insightful piece yesterday called The Fear. His theory; the four apps in the iPhone dock are sacrosanct and that's the reason the two high profile apps, Podcaster and MailWrangler were rejected. He say:
Taken together, these three factors lead to The Fear, which is that developers cannot trust the App Store process. You can spend all of the time and effort it takes to build an app, follow every known rule, and still get rejected.

But that theory falls apart when you note that there are now more than three VOIP apps available via the app store. Could it be perhaps that those two apps just weren't good enough, didn't meet the HIG that meet Apple's exacting standards?

Etherkiller writes:
And all of a sudden, when we step back and look at the facts, and the whole picture, we see that the truth is far less dramatic than the hysteria that has driven tens of thousands of page views.

No doubt Apple can improve their processes, but just remember the App Store is still in its infancy. Let's give Apple some more time to nut out the issues, and some breathing space before wishing it the kiss of death.

October 3, 2008

Android will fail like Windows Mobile

Another thoughtful piece by Daniel Eran Dilger at Roughly Drafted on why Android will largely fail like Windows Mobile has.
Look at the problems in Windows Mobile and you’ll see a lot of the problems intrinsic to Android as a platform. Now consider that iPhone developers aren’t abandoning the iPhone for Windows Mobile due to Microsoft’s lack of restrictions relative to Apple, despite Windows Mobile currently having a larger installed base and, at least until recently, greater worldwide market share than Apple among smartphones.

October 2, 2008

A touch of Cocoa

Excellent article by John Timmer from Ars Technica now that the iPhone SDK is finally up for discussion.

A couple of paragraphs standout. This one about the elegance of Apple's solution for loading apps:
The illusion starts right when the application launches. Each app is expected to come with an image that is supposed to look like the application's first screen. The operating system displays this image while the application is launching. Even though the user can't interact with this image, it essentially cuts a single wait period—from application launch to a data-filled screen—into two: the wait for the appearance of the interface, and the wait for its population. This trick just helps foster the illusion that the device is more capable than it is. It may seem like a little thing, but a collection of little things like this adds up to a more satisfying user experience.

And this one at the end of the piece:
the foundation is in place to scale the OS up to devices in the space between the iPhone and laptops. Game consoles, improved versions of Apple TV, and tablets have all been kicked around, and the new OS appears to be more than capable of handling any of these. If Apple senses a profitable market in any of them, the barrier to exploiting it will consist only of hardware and end-user applications—the OS is clearly ready.